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FILE / ScuroNeko/mtg
mtglib/init.go
Исходный файл и его история в репозитории.
118 lines
4.3 KiB
Go
118 lines
4.3 KiB
Go
package mtglib
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import (
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"context"
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"errors"
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"net"
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"net/http"
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"time"
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)
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var (
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ErrSecretEmpty = errors.New("secret is empty")
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ErrSecretInvalid = errors.New("secret is invalid")
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ErrNetworkIsNotDefined = errors.New("network is not defined")
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ErrAntiReplayCacheIsNotDefined = errors.New("anti-replay cache is not defined")
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ErrTimeAttackDetectorIsNotDefined = errors.New("time attack detector is not defined")
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ErrIPBlocklistIsNotDefined = errors.New("ip blocklist is not defined")
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ErrEventStreamIsNotDefined = errors.New("event stream is not defined")
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ErrLoggerIsNotDefined = errors.New("logger is not defined")
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)
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const (
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DefaultConcurrency = 4096
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DefaultBufferSize = 16 * 1024 // 16 kib
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DefaultDomainFrontingPort = 443
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DefaultIdleTimeout = time.Minute
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DefaultPreferIP = "prefer-ipv6"
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)
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type Network interface {
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Dial(network, address string) (net.Conn, error)
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DialContext(ctx context.Context, network, address string) (net.Conn, error)
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MakeHTTPClient(func(ctx context.Context, network, address string) (net.Conn, error)) *http.Client
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}
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// AntiReplayCache is an interface that is used to detect replay attacks
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// based on some traffic fingerprints.
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//
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// Replay attacks are probe attacks whose main goal is to identify if
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// server software can be classified in some way. For example, if you
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// send some HTTP request to a web server, then you can expect that this
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// server will respond with HTTP response back.
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//
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// There is a problem though. Let's imagine, that connection is
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// encrypted. Let's imagine, that it is encrypted with some static key
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// like ShadowSocks (https://shadowsocks.org/assets/whitepaper.pdf).
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// In that case, in theory, if you repeat the same bytes, you can get
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// the same responses. Let's imagine, that you've cracked the key. then
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// if you send the same bytes, you can decrypt a response and see its
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// structure. Based on its structure you can identify if this server is
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// SOCKS5, MTPROTO proxy etc.
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//
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// This is just one example, maybe not the best or not the most
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// relevant. In real life, different organizations use such replay
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// attacks to perform some reverse engineering of the proxy, do some
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// statical analysis to identify server software.
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//
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// There are many ways how to protect your proxy against them. One
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// is domain fronting which is a core part of mtg. Another one is to
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// collect some 'handshake fingerprints' and forbid duplication.
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//
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// So, it one is sending the same byte flow right after you (or a couple
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// of hours after), mtg should detect that and reject this connection
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// (or redirect to fronting domain).
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type AntiReplayCache interface {
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// Seen before checks if this set of bytes was observed before or
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// not. If it is required to store this information somewhere else,
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// then it has to do that.
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SeenBefore(data []byte) bool
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}
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type IPBlocklist interface {
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Contains(net.IP) bool
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}
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type Event interface {
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StreamID() string
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Timestamp() time.Time
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}
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// EventStream is an abstraction that accepts a set of events produced
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// by mtg. Its main goal is to inject your logging or monitoring system.
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//
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// The idea is simple. When mtg works, it emits a set of events during
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// a lifecycle of the requestor: EventStart, EventFinish etc. mtg is a
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// producer which puts these events into a stream. Responsibility of
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// the stream is to deliver this event to consumers/observers. There
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// might be many different observers (for example, you want to have both
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// statsd and prometheus), mtg should know nothing about them.
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type EventStream interface {
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// Send delivers an event to observers. Given context has to be
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// respected. If the context is closed, all blocking operations should
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// be released ASAP.
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//
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// It is possible that context is closed but the message is delivered.
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// EventStream implementations should solve this issue somehow.
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Send(context.Context, Event)
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}
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type TimeAttackDetector interface {
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Valid(time.Time) error
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}
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type Logger interface {
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Named(name string) Logger
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BindInt(name string, value int) Logger
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BindStr(name, value string) Logger
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Printf(format string, args ...interface{})
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Info(msg string)
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InfoError(msg string, err error)
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Warning(msg string)
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WarningError(msg string, err error)
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Debug(msg string)
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DebugError(msg string, err error)
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}
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