As per RFC, if TLS server cannot pickup a suitable cipher from a client
list, it has to send handshake_failure alert. For us it means that we
have to route a request to a fronting domain, because we want to have it
exactly like a real webserver does. So, if it misbehaves, so do we.
This PR adds a new setting to the config: `network.timeout`. This setting
defines a time period during which all handshake procedures and
ceremonies must be completed. If not - connection is aborted. This
should help in situations when connection is established but client
cannot continue for some reason (for example, RST sent by some middle box).
Instead of echoing the first cipher suite from ClientHello (which is
often a GREASE value like 0x5a5a), iterate the list and pick the first
real cipher suite. This is what real TLS servers do per RFC 8701.
Production data shows two client profiles:
- 87% send GREASE first, then 0x1301 (TLS_AES_128_GCM_SHA256)
- 13% send 0xc02b first (TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256)
The fix correctly selects 0x1301 or 0xc02b respectively, matching
real server behavior. Fallback to 0x1301 if all suites are GREASE.
Add snapshot test with GREASE as first cipher suite.
TCP keepalive was configured (SetKeepAlivePeriod) but never actually
enabled (SO_KEEPALIVE) on accepted client connections. Go 1.26's
SetKeepAlivePeriod only sets TCP_KEEPIDLE — it does not call
setsockopt(SO_KEEPALIVE, 1). Without SO_KEEPALIVE the kernel never
sends probe packets, so dead connections from sleeping mobile clients
linger until the idle timeout fires.
Replace SetKeepAlive + SetKeepAlivePeriod with net.KeepAliveConfig
(available since Go 1.24) for explicit per-socket control:
Idle: 30s (time before first probe)
Interval: 10s (between probes)
Count: 3 (failed probes to declare dead)
This detects dead connections in ~60s instead of relying on system
defaults (tcp_keepalive_intvl=75s, probes=9 → up to 11 minutes).
Increase the default idle timeout from 1 minute to 5 minutes.
MTProto clients send ping_delay_disconnect every ~60s, which resets
the idle timer. The previous 1-minute default created a race: if a
ping arrived even 1–2 seconds late the relay was killed. A 5-minute
window also survives typical mobile sleep periods (phone idle 2–5 min)
where the NAT mapping is still alive and the connection can resume
without reconnection.
Ref: #132
DPI bypass tools like ByeDPI fragment a single TLS record into multiple
records to evade censorship. This broke ReadClientHello because it
assumed the entire ClientHello arrives in one TLS record.
Add reassembleTLSHandshake that reads continuation records and
reconstructs a single TLS record before parsing and HMAC verification.
Per RFC 5246 Section 6.2.1, handshake messages may be fragmented
across multiple records — this is valid TLS behavior.
For a couple of releases we use collected IPs as a prioritized source
for connecting to Telegram. But apparently, they work way worse than it
should, and having connectivity to core ip ALWAYS gives better results.
Thus, this PR flips priorities, so users could have auto-update enabled
as a source of secondary addresses, not primary ones
- Replace manual make+copy with slices.Clone in Snapshot()
- Remove redundant _ = len(data); Snapshot() call alone is
sufficient to exercise the lock under -race
- Move error check before Snapshot() to avoid unnecessary allocation
- Update existing tests to use Snapshot() instead of direct field access
- Add TestConcurrentAddSnapshot to explicitly exercise the mutex
1. Add sync.Mutex to ScoutConnCollected to eliminate data race between
Add()/MarkWrite() in readLoop and learn() iterating results.
Introduce Snapshot() for safe read access.
2. Increase bloom filter test size from 500 to 100000 to prevent
false negatives from random eviction in the stable bloom filter.
3. Use Require().NoError() in TestHTTPSRequest to prevent nil-pointer
panic on resp.Body.Close() when the request fails.
Fixes#425
Cover shared idle tracker behavior:
- tracker lifecycle (new, idle after timeout, touch resets)
- read/write with data touches tracker
- read retries on timeout when tracker is not idle
- read closes on timeout when tracker is idle
- shared tracker prevents false timeout across directions
connIdleTimeout previously set per-direction deadlines independently.
During media downloads the client→telegram direction can be idle at the
application level while telegram→client is actively streaming data.
After IdleTimeout (default 1 min) the idle direction's ReadDeadline
fires, tearing down the entire relay and breaking media transfers.
Replace the per-direction timeout with a shared atomic timestamp that
both pump goroutines update on any successful Read or Write. When a
ReadDeadline fires on the idle direction, we check the shared tracker:
if the other direction was recently active, we retry instead of closing.
The connection is only torn down when both directions are idle for the
full timeout period.
This matches the documented IdleTimeout contract: "if we have any
message which will pass to either direction, a timer is reset."
Overhead: one atomic.Int64 (8 bytes) per connection pair, one
atomic.Store (~1 ns) per Read/Write with data, zero extra goroutines.
Fixes#423