Remove redundant keepalive

This commit is contained in:
9seconds
2018-07-05 10:37:58 +03:00
parent 0738631ef8
commit 8ce97f96c5
-8
View File
@@ -18,8 +18,6 @@ const (
TimeoutRead = time.Minute
TimeoutWrite = time.Minute
keepAlivePeriod = 20 * time.Second
)
// Config represents common configuration of mtg.
@@ -163,12 +161,6 @@ func SetSocketOptions(conn net.Conn) error {
if err := socket.SetWriteBuffer(BufferWriteSize); err != nil {
return errors.Annotate(err, "Cannot set write buffer size")
}
if err := socket.SetKeepAlive(true); err != nil {
return errors.Annotate(err, "Cannot make socket keepalive")
}
if err := socket.SetKeepAlivePeriod(keepAlivePeriod); err != nil {
return errors.Annotate(err, "Cannot set keepalive period")
}
if err := socket.SetNoDelay(true); err != nil {
return errors.Annotate(err, "Cannot activate nodelay for the socket")
}