Refactor socksopts per functionality, not per build flag

This commit is contained in:
9seconds
2026-04-07 15:42:22 +02:00
parent 0de8b28de8
commit 437dacfaab
6 changed files with 27 additions and 13 deletions
+48
View File
@@ -0,0 +1,48 @@
//go:build linux
package network
import (
"net"
"syscall"
"time"
"golang.org/x/sys/unix"
)
// Go runtime defaults for KeepAliveConfig when fields are zero.
const (
goDefaultKeepAliveIdle = 15 * time.Second
goDefaultKeepAliveInterval = 15 * time.Second
goDefaultKeepAliveCount = 9
)
// setTCPUserTimeout sets TCP_USER_TIMEOUT on a socket. If transmitted
// data remains unacknowledged for this long, the kernel closes the
// connection. As recommended by Cloudflare
// (https://blog.cloudflare.com/when-tcp-sockets-refuse-to-die/),
// the value is computed as: keepidle + keepintvl * keepcnt. This
// ensures TCP_USER_TIMEOUT and keepalives agree on when to give up.
// Best-effort: silently ignored if unsupported.
func setTCPUserTimeout(conn syscall.RawConn, cfg net.KeepAliveConfig) {
idle := cfg.Idle
if idle == 0 {
idle = goDefaultKeepAliveIdle
}
interval := cfg.Interval
if interval == 0 {
interval = goDefaultKeepAliveInterval
}
count := cfg.Count
if count == 0 {
count = goDefaultKeepAliveCount
}
timeout := idle + interval*time.Duration(count)
conn.Control(func(fd uintptr) { //nolint: errcheck
unix.SetsockoptInt(int(fd), unix.IPPROTO_TCP, unix.TCP_USER_TIMEOUT, int(timeout.Milliseconds())) //nolint: errcheck
})
}