Add documentation for antireplay package

This commit is contained in:
9seconds
2021-04-05 11:35:46 +03:00
parent 5d5b77d73b
commit 3661fe108d
6 changed files with 63 additions and 4 deletions
+32
View File
@@ -33,7 +33,39 @@ type Network interface {
MakeHTTPClient(func(ctx context.Context, network, address string) (net.Conn, error)) *http.Client
}
// AntiReplayCache is an interface that is used to detect replay attacks
// based on some traffic fingerprints.
//
// Replay attacks are probe attacks whose main goal is to identify if
// server software can be classified in some way. For example, if you
// send some HTTP request to a web server, then you can expect that this
// server will respond with HTTP response back.
//
// There is a problem though. Let's imagine, that connection is
// encrypted. Let's imagine, that it is encrypted with some static key
// like ShadowSocks (https://shadowsocks.org/assets/whitepaper.pdf).
// In that case, in theory, if you repeat the same bytes, you can get
// the same responses. Let's imagine, that you've cracked the key. then
// if you send the same bytes, you can decrypt a response and see its
// structure. Based on its structure you can identify if this server is
// SOCKS5, MTPROTO proxy etc.
//
// This is just one example, maybe not the best or not the most
// relevant. In real life, different organizations use such replay
// attacks to perform some reverse engineering of the proxy, do some
// statical analysis to identify server software.
//
// There are many ways how to protect your proxy against them. One
// is domain fronting which is a core part of mtg. Another one is to
// collect some 'handshake fingerprints' and forbid duplication.
//
// So, it one is sending the same byte flow right after you (or a couple
// of hours after), mtg should detect that and reject this connection
// (or redirect to fronting domain).
type AntiReplayCache interface {
// Seen before checks if this set of bytes was observed before or
// not. If it is required to store this information somewhere else,
// then it has to do that.
SeenBefore(data []byte) bool
}