(new): add threshold-based log level filtering and docs
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- add threshold-aware LogLevel constructors
- add Logger.SetThresholdMode and SameThreshold
- preserve legacy SameLevel behavior for compatibility
- extend tests for threshold mode and compatibility
- update README and release notes for v2.2.0
This commit is contained in:
2026-04-28 09:45:40 +03:00
parent b7fa3f7606
commit e6d15b530f
8 changed files with 216 additions and 35 deletions
+37 -13
View File
@@ -11,8 +11,9 @@ var (
// LogLevel describes a logging severity.
type LogLevel struct {
n uint8
t string
n uint8
th uint8
t string
fg FgColor
fg256 FgColor256
@@ -26,53 +27,68 @@ type LogLevel struct {
}
// NewLogLevel creates a log level without predefined colors.
// Deprecated: use NewThresholdLogLevel. This function will be removed in v3.
func NewLogLevel(index uint8, name string) LogLevel {
return NewLogLevelWithColors(index, name, 0, 0)
}
// NewLogLevelWithColors creates a log level with ANSI foreground and background colors.
// Deprecated: use NewThresholdLogLevelWithColors. This function will be removed in v3.
func NewLogLevelWithColors(index uint8, name string, fg FgColor, bg BgColor) LogLevel {
return LogLevel{n: index, t: name, fg: fg, bg: bg, attrs: []Attribute{}}
}
// NewThresholdLogLevel creates a log level with both a legacy severity index and
// a threshold value used when Logger.SetThresholdMode(true) is enabled.
func NewThresholdLogLevel(index, th uint8, name string) LogLevel {
return NewThresholdLogLevelWithColors(index, th, name, FgNone, BgNone)
}
// NewThresholdLogLevelWithColors creates a log level with both a legacy
// severity index and a threshold value, plus ANSI foreground and background
// colors.
func NewThresholdLogLevelWithColors(index, th uint8, name string, fg FgColor, bg BgColor) LogLevel {
return LogLevel{n: index, th: th, t: name, fg: fg, bg: bg, attrs: []Attribute{}}
}
// NewInfoLogLevel creates an info-level log level without predefined colors.
func NewInfoLogLevel(name string) LogLevel { return NewLogLevel(0, name) }
func NewInfoLogLevel(name string) LogLevel { return NewThresholdLogLevel(0, 10, name) }
// NewInfoLogLevelWithColors creates an info-level log level with ANSI colors.
func NewInfoLogLevelWithColors(name string, fg FgColor, bg BgColor) LogLevel {
return NewLogLevelWithColors(0, name, fg, bg)
return NewThresholdLogLevelWithColors(0, 10, name, fg, bg)
}
// NewWarnLogLevel creates a warn-level log level without predefined colors.
func NewWarnLogLevel(name string) LogLevel { return NewLogLevel(1, name) }
func NewWarnLogLevel(name string) LogLevel { return NewThresholdLogLevel(1, 20, name) }
// NewWarnLogLevelWithColors creates a warn-level log level with ANSI colors.
func NewWarnLogLevelWithColors(name string, fg FgColor, bg BgColor) LogLevel {
return NewLogLevelWithColors(1, name, fg, bg)
return NewThresholdLogLevelWithColors(1, 20, name, fg, bg)
}
// NewErrorLogLevel creates an error-level log level without predefined colors.
func NewErrorLogLevel(name string) LogLevel { return NewLogLevel(2, name) }
func NewErrorLogLevel(name string) LogLevel { return NewThresholdLogLevel(2, 30, name) }
// NewErrorLogLevelWithColors creates an error-level log level with ANSI colors.
func NewErrorLogLevelWithColors(name string, fg FgColor, bg BgColor) LogLevel {
return NewLogLevelWithColors(2, name, fg, bg)
return NewThresholdLogLevelWithColors(2, 30, name, fg, bg)
}
// NewFatalLogLevel creates a fatal-level log level without predefined colors.
func NewFatalLogLevel(name string) LogLevel { return NewLogLevel(3, name) }
func NewFatalLogLevel(name string) LogLevel { return NewThresholdLogLevel(3, 40, name) }
// NewFatalLogLevelWithColors creates a fatal-level log level with ANSI colors.
func NewFatalLogLevelWithColors(name string, fg FgColor, bg BgColor) LogLevel {
return NewLogLevelWithColors(3, name, fg, bg)
return NewThresholdLogLevelWithColors(3, 40, name, fg, bg)
}
// NewDebugLogLevel creates a debug-level log level without predefined colors.
func NewDebugLogLevel(name string) LogLevel { return NewLogLevel(4, name) }
func NewDebugLogLevel(name string) LogLevel { return NewThresholdLogLevel(4, 0, name) }
// NewDebugLogLevelWithColors creates a debug-level log level with ANSI colors.
func NewDebugLogLevelWithColors(name string, fg FgColor, bg BgColor) LogLevel {
return NewLogLevelWithColors(4, name, fg, bg)
return NewThresholdLogLevelWithColors(4, 0, name, fg, bg)
}
// GetName returns the lowercase textual representation of the level.
@@ -198,13 +214,21 @@ func (l *LogLevel) GetAttributes() []Attribute {
}
// SameLevel reports whether two log levels have the same severity index.
// Deprecated: use SameThreshold for threshold-only comparisons or Equal for the
// full level configuration. SameLevel remains severity-only for backward
// compatibility and ignores threshold values.
func (l *LogLevel) SameLevel(other LogLevel) bool {
return l.n == other.n
}
// SameThreshold reports whether two log levels have the same threshold value.
func (l *LogLevel) SameThreshold(other LogLevel) bool {
return l.th == other.th
}
// Equal reports whether two log levels have identical configuration.
func (l *LogLevel) Equal(other LogLevel) bool {
if l.t != other.t || l.n != other.n {
if l.t != other.t || l.n != other.n || l.th != other.th {
return false
}
if l.fg != other.fg || l.bg != other.bg {