FILE / ScuroNeko/Laniakea

scene_handler.go

Исходный файл и его история в репозитории.
FILE e2444752c22c5b5edb1a191fc333c2455f44b251
Files
Laniakea/scene_handler.go
T
ScuroNeko e2444752c2 rename app data API
Align docs, examples, and tests with AppData and NoData

Update handler, scene, runner, and plugin generics to the new naming

Ignore .codex and record the cleanup in the changelog
2026-03-30 16:43:59 +03:00

148 lines
3.2 KiB
Go

package laniakea
import (
"errors"
"fmt"
"strings"
)
func (bot *Bot[T]) tryHandleScene(ctx *MsgContext) (bool, error) {
key, session, err := bot.findSceneSession(ctx)
if err != nil {
if errors.Is(err, ErrCantFindSession) || errors.Is(err, ErrMessageNil) {
return false, nil
}
return false, err
}
if session.Scene == "" {
return false, nil
}
for _, plugin := range bot.plugins {
scene, ok := plugin.scenes[session.Scene]
if !ok {
continue
}
if scene.PluginName != "" && scene.PluginName != plugin.name {
continue
}
if !plugin.executeMiddlewares(ctx, bot.appData) {
return false, nil
}
sceneCtx := &SceneContext{
MsgContext: ctx,
sess: session,
key: key,
}
return bot.executeScene(scene, sceneCtx)
}
return false, ErrSceneNotFound
}
func (bot *Bot[T]) executeScene(scene *Scene[T], ctx *SceneContext) (bool, error) {
if ctx.MsgContext == nil || ctx.sess.Scene == "" {
return false, nil
}
var text string
if ctx.Msg != nil {
text = ctx.Msg.Text
if text == "" {
text = ctx.Msg.Caption
}
}
text = strings.TrimSpace(text)
prefix, cmd, args := bot.parseCommand(text)
if cmd != "" {
ctx.Prefix = prefix
ctx.Text = args
ctx.Args = strings.Fields(args)
res, matched, err := scene.executeCommand(cmd, ctx, bot.appData)
if err != nil {
return false, err
}
if matched {
return bot.applySceneResult(scene, ctx, res)
}
}
ctx.Text = text
ctx.Args = nil
ctx.Prefix = ""
if ctx.sess.Step != "" {
res, matched, err := scene.executeStep(ctx.sess.Step, ctx, bot.appData)
if err != nil {
return false, err
}
if matched {
return bot.applySceneResult(scene, ctx, res)
}
}
res, matched, err := scene.executeMessage(ctx, bot.appData)
if err != nil {
return false, err
}
if matched {
return bot.applySceneResult(scene, ctx, res)
}
return false, nil
}
func (bot *Bot[T]) applySceneResult(scene *Scene[T], ctx *SceneContext, result SceneResult) (bool, error) {
switch result.Action {
case SceneActionStay:
if err := bot.sessionStore.Set(ctx.key, ctx.sess); err != nil {
return false, err
}
return true, nil
case SceneActionNext:
if result.Next == "" {
return false, ErrSceneStepNotFound
}
if _, ok := scene.steps[result.Next]; !ok {
return false, ErrSceneStepNotFound
}
ctx.sess.Step = result.Next
if err := bot.sessionStore.Set(ctx.key, ctx.sess); err != nil {
return false, err
}
return true, nil
case SceneActionExit:
if err := bot.sessionStore.Delete(ctx.key); err != nil {
return false, err
}
return true, nil
case SceneActionPass:
return false, nil
default:
return false, nil
}
}
func buildSceneKey(scope SceneScope, ctx *MsgContext) (string, bool) {
if ctx == nil {
return "", false
}
switch scope {
case SceneScopeUserChat:
if ctx.Msg == nil || ctx.Msg.Chat == nil || ctx.FromID == 0 {
return "", false
}
return fmt.Sprintf("user_id:%d:chat_id:%d", ctx.FromID, ctx.Msg.Chat.ID), true
case SceneScopeChat:
if ctx.Msg == nil || ctx.Msg.Chat == nil {
return "", false
}
return fmt.Sprintf("chat_id:%d", ctx.Msg.Chat.ID), true
case SceneScopeUser:
if ctx.FromID == 0 {
return "", false
}
return fmt.Sprintf("user_id:%d", ctx.FromID), true
default:
return "", false
}
}