FILE / ScuroNeko/Laniakea

plugins.go

Исходный файл и его история в репозитории.
FILE 9e3450df3106572ee3feecca2a53fe4411633724
Files
Laniakea/plugins.go
T
ScuroNeko 5514665625
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(doc): CHANGELOG v1.0.0, README MessageContext + Runners, TODO wiki done
(fix): typo in scene overwrite warning
2026-05-20 13:23:31 +03:00

342 lines
11 KiB
Go

package laniakea
import (
"errors"
"git.scuroneko.dev/scuroneko/extypes"
"git.scuroneko.dev/scuroneko/laniakea/tgapi"
"git.scuroneko.dev/scuroneko/laniakea/utils"
"git.scuroneko.dev/scuroneko/sneklog/v2"
)
// Plugin represents a collection of commands and payloads (e.g., callback handlers),
// with shared middleware and configuration.
//
// A Plugin is intended to be fully configured before it is passed to Bot.AddPlugins.
// After registration, treat the plugin as committed and do not mutate it further.
// Post-registration changes through the original *Plugin are not a supported API.
type Plugin[T AppData] struct {
name string // Name of the plugin (e.g., "admin", "user")
commands map[string]*Command[T] // Registered commands (triggered by message)
payloads map[string]*Command[T] // Registered payloads (triggered by callback data)
scenes map[string]*Scene[T] // Optional scenes for multi-step interactions
middlewares extypes.Slice[Middleware[T]] // Shared middlewares for all commands/payloads
skipAutoCmd bool // If true, all commands in this plugin are excluded from auto-help
logger *sneklog.Logger
loggerOwned bool // true when the logger was created by the bot during registration; only owned loggers are closed by Close
messageFallback CommandExecutor[T]
handlers map[tgapi.UpdateType]CommandExecutor[T]
onClose func() error
}
// NewPlugin creates a new Plugin with the given name.
func NewPlugin[T AppData](name string) *Plugin[T] {
return &Plugin[T]{
name: name,
commands: make(map[string]*Command[T]),
payloads: make(map[string]*Command[T]),
middlewares: make(extypes.Slice[Middleware[T]], 0),
scenes: make(map[string]*Scene[T]),
skipAutoCmd: false,
logger: nil,
handlers: make(map[tgapi.UpdateType]CommandExecutor[T]),
}
}
// AddCommand registers a command in the plugin.
func (p *Plugin[T]) AddCommand(command *Command[T]) *Plugin[T] {
if command == nil {
if p.logger != nil {
p.logger.Warnln("trying to add nil command")
}
return p
}
if _, exists := p.commands[command.command]; exists && p.logger != nil {
p.logger.Warnf("command '%s' already registered in plugin '%s'; overwriting", command.command, p.name)
}
p.commands[command.command] = command
return p
}
// Command creates and immediately adds a new command to the plugin.
// Returns the created command for further configuration.
func (p *Plugin[T]) Command(command string, exec CommandExecutor[T], args ...CommandArg) *Command[T] {
cmd := NewCommand(command, exec, args...)
p.AddCommand(cmd)
return cmd
}
// AddPayload registers a payload (e.g., callback query data) in the plugin.
// Payloads are triggered by inline button callback_data, not by message text.
func (p *Plugin[T]) AddPayload(command *Command[T]) *Plugin[T] {
if command == nil {
if p.logger != nil {
p.logger.Warnln("trying to add nil command")
}
return p
}
if _, exists := p.payloads[command.command]; exists && p.logger != nil {
p.logger.Warnf("payload '%s' is already registered in plugin '%s'; overwriting", command.command, p.name)
}
p.payloads[command.command] = command
return p
}
// Payload creates and immediately adds a new payload command to the plugin.
// Returns the created payload command for further configuration.
func (p *Plugin[T]) Payload(command string, exec CommandExecutor[T], args ...CommandArg) *Command[T] {
cmd := NewCommand(command, exec, args...)
p.AddPayload(cmd)
return cmd
}
// Scene creates, registers, and returns a new scene owned by the plugin.
func (p *Plugin[T]) Scene(name string) *Scene[T] {
scene := NewScene[T](name)
scene.setPluginName(p.name)
p.AddScene(scene)
return scene
}
// AddScene registers a multi-step scene in the plugin.
func (p *Plugin[T]) AddScene(scene *Scene[T]) *Plugin[T] {
if scene == nil {
return p
}
scene.pluginName = p.name
if _, exists := p.scenes[scene.name]; exists && p.logger != nil {
p.logger.Warnf("scene '%s' already registered in plugin '%s'; overwriting", scene.name, p.name)
}
p.scenes[scene.name] = scene
return p
}
// CommandGroup configures and registers a prefixed command group.
func (p *Plugin[T]) CommandGroup(prefix string, groupFunc func(group *CommandGroup[T])) *Plugin[T] {
if groupFunc == nil {
return p
}
group := NewCommandGroup[T](prefix)
groupFunc(group)
if len(group.commands) == 0 {
return p
}
for _, cmd := range group.Build() {
p.AddCommand(cmd)
}
return p
}
// AddCommandGroup registers every command built by group.
func (p *Plugin[T]) AddCommandGroup(group *CommandGroup[T]) *Plugin[T] {
if group == nil {
return p
}
if len(group.commands) == 0 {
return p
}
for _, cmd := range group.Build() {
p.AddCommand(cmd)
}
return p
}
// UsePolicy registers a Policy as plugin middleware for all plugin handlers.
func (p *Plugin[T]) UsePolicy(name string, policy Policy[T]) *Plugin[T] {
mw := RequirePolicy(name, policy)
return p.AddMiddleware(mw)
}
// AddUpdateHandler registers a handler for a non-command update type.
// Message, channel post, and callback query updates stay on the command/payload flow.
func (p *Plugin[T]) AddUpdateHandler(t tgapi.UpdateType, handler CommandExecutor[T]) *Plugin[T] {
switch t {
case tgapi.UpdateTypeMessage, tgapi.UpdateTypeChannelPost, tgapi.UpdateTypeCallbackQuery:
if p.logger == nil {
logger := utils.CreateLogger(p.name, utils.GetLoggerLevel(), utils.LogFormatText, nil)
logger.Warnf("%s can't be registered through AddUpdateHandler. Use AddPayload/Payload or AddCommand/Command", t)
_ = logger.Close()
return p
}
p.logger.Warnf("%s can't be registered through AddUpdateHandler. Use AddPayload/Payload or AddCommand/Command", t)
return p
}
p.handlers[t] = handler
return p
}
// AddMiddleware adds a middleware to the plugin's global middleware chain.
// Middlewares are executed before any command or payload.
func (p *Plugin[T]) AddMiddleware(middleware Middleware[T]) *Plugin[T] {
p.middlewares = p.middlewares.Push(middleware)
return p
}
// SkipCommandAutoGen marks the entire plugin to be excluded from auto-generated help menus.
func (p *Plugin[T]) SkipCommandAutoGen() *Plugin[T] {
p.skipAutoCmd = true
return p
}
// SetLogger sets the logger used for this plugin's handlers.
//
// Call this before Bot.AddPlugins. If the plugin is already registered, changing
// the original *Plugin does not update the Bot's internal copy.
func (p *Plugin[T]) SetLogger(l *sneklog.Logger) *Plugin[T] {
p.logger = l
return p
}
// RemoveLogger clears the custom logger for this plugin.
//
// Call this before Bot.AddPlugins. If the plugin is already registered, changing
// the original *Plugin does not update the Bot's internal copy.
func (p *Plugin[T]) RemoveLogger() *Plugin[T] {
p.logger = nil
return p
}
// SetOnClose registers a callback invoked from Plugin.Close after the plugin
// logger is closed.
//
// Call this before Bot.AddPlugins. If the plugin is already registered, changing
// the original *Plugin does not update the Bot's internal copy.
func (p *Plugin[T]) SetOnClose(f func() error) *Plugin[T] {
p.onClose = f
return p
}
// SetMessageFallback registers a fallback handler for messages that do not
// match a command.
func (p *Plugin[T]) SetMessageFallback(handler CommandExecutor[T]) *Plugin[T] {
p.messageFallback = handler
return p
}
// Close releases plugin-owned resources such as its logger and optional
// OnClose callback.
//
// Only loggers created by the bot during registration are closed. A logger
// supplied via SetLogger remains the caller's responsibility — the framework
// never closes a logger it does not own.
func (p *Plugin[T]) Close() error {
var e []error
if p.logger != nil && p.loggerOwned {
if err := p.logger.Close(); err != nil {
e = append(e, err)
}
}
if p.onClose != nil {
if err := p.onClose(); err != nil {
e = append(e, err)
}
}
return errors.Join(e...)
}
func (p *Plugin[T]) executeCmd(cmd string, ctx *MessageContext, db T) error {
command, exists := p.commands[cmd]
if !exists {
return AsInternalError(errCommandNotFound)
}
if err := command.validateArgs(ctx.Args); err != nil {
return AsUserError(err)
}
// Run command-specific middlewares
for _, m := range command.middlewares {
if !m.Execute(ctx, db) {
return AsInternalError(errors.New("middleware blocked call"))
}
}
// Execute command
return command.exec(ctx, db)
}
func (p *Plugin[T]) executePayload(payload string, ctx *MessageContext, db T) error {
command, exists := p.payloads[payload]
if !exists {
return AsInternalError(errPayloadNotFound)
}
if err := command.validateArgs(ctx.Args); err != nil {
return AsUserError(err)
}
// Run command-specific middlewares
for _, m := range command.middlewares {
if !m.Execute(ctx, db) {
return AsInternalError(errors.New("middleware blocked call"))
}
}
// Execute payload
return command.exec(ctx, db)
}
func (p *Plugin[T]) executeMiddlewares(ctx *MessageContext, db T) bool {
for _, m := range p.middlewares {
if !m.Execute(ctx, db) {
return false
}
}
return true
}
// MiddlewareExecutor is the function type for middleware logic.
// Returns true to continue execution, false to block it.
// If async, return value is ignored.
type MiddlewareExecutor[T AppData] func(ctx *MessageContext, db T) bool
// Middleware represents a reusable execution interceptor.
// Can be synchronous (blocking) or asynchronous (non-blocking).
type Middleware[T AppData] struct {
name string // Human-readable name for logging/debugging
executor MiddlewareExecutor[T] // Function to execute
order int // Sort order for bot-level middleware ordering
async bool // If true, runs in goroutine and doesn't block
}
// NewMiddleware creates a new synchronous middleware.
func NewMiddleware[T AppData](name string, executor MiddlewareExecutor[T]) Middleware[T] {
return Middleware[T]{name, executor, 0, false}
}
// SetOrder sets the execution order (currently ignored).
func (m Middleware[T]) SetOrder(order int) Middleware[T] {
m.order = order
return m
}
// SetAsync marks the middleware to run asynchronously.
// Execution continues regardless of its return value.
func (m Middleware[T]) SetAsync(async bool) Middleware[T] {
m.async = async
return m
}
// Execute runs the middleware.
// If async, runs in a goroutine and returns true immediately.
// Otherwise, returns the result of the executor.
//
// Async note: the goroutine receives a shallow copy of MessageContext, so
// scalar fields (FromID, ChatID, CallbackQueryID, ...) remain a stable
// snapshot. Pointer and slice fields (Msg, From, Chat, API, Logger, Args)
// continue to share storage with the synchronous flow. Async middleware
// must treat those fields as read-only — mutating them races the sync chain
// that mutates the same context concurrently.
func (m Middleware[T]) Execute(ctx *MessageContext, db T) bool {
if m.async {
ctxCopy := *ctx
go func(ctx MessageContext) {
m.executor(&ctx, db)
}(ctxCopy)
return true
}
return m.executor(ctx, db)
}